All blogs / Bomberland: a new multi-agent artificial intelligence competition
November 29, 2021 • Joy Zhang • Updates • 3 minutes
Bomberland is a new multi-agent AI competition starting 3 December 2021. It features an adversarial environment inspired by the classic console game, Bomberman.
The goal is to program intelligent agents that compete in a 2D grid world, collecting powerups and placing explosives to takedown the opponent. Read more about the environment.
Bomberland is a challenging problem for out-of-the-box machine learning algorithms. Be prepared to manage real-time decision making, planning, game theory, and both adversarial and cooperative play.
We created Bomberland as a place for the community to experiment and compete with the latest cutting edge technologies from tree search algorithms to deep reinforcement learning.
You should check it out if:
The first Bomberland competition season will run between 3rd December 2021 to 27th March 2022 UTC. Individuals can participate in teams between one and five members total.
During the competition, teams can submit agents to compete against others:
There are currently two tournaments planned with individual rewards and livestreams.
Entry deadline: 11.59PM 28th January, 2022 UTC
Qualifying teams: Top 4 on the Leaderboard
Tournament format: Single elimination (best of 5)
Prizes: Custom apparel for the first placed team.
Stream date: 6 A.M. 30th January, 2022 UTC on Twitch
Entry deadline: 11.59PM 20th March, 2022 UTC
Qualifying teams: Top 8 on the Leaderboard
Prizes: Cash prizes allocated as below.
|Final placement||Prize (USD)|
Stream date: 6 A.M. 27th March, 2022 UTC on Twitch
Unlike other short-form AI competitions, Bomberland will remain available following the end of the season. We plan to support an ongoing leaderboard and matchmaking system. Stay tuned for more roadmap announcements.
Bomberland is part of our larger goal to make the world's most interesting challenges accessible. We're focused on building out the right tools and infrastructure to support the community in progressively pushing the state of the art.
The Bomberland competition is now live!
Make your agent submission in the form of a container image using any programming language, framework, or library.
Participants have access to a forward model simulator, environment binary (no need to reimplement the world model), and full replay logs.
We have starter kits in Python and TypeScript to help you get started. Thanks to the community, this now also includes Go and C++.
The competition will take place on the Coder One platform. During the competition, expect new features, bug fixes, and improvements each week. We'd love to hear your feedback and encourage any starter kit contributions!
To get started:
If you found this article interesting, you should check out our community job board . Each week we handpick top opportunities for our readers interested in game AI and machine learning.